Nintendo showed at E3, your bet for the future, the successor to the Wii and what will be their "flagship console": the U Wii .
The name of the console clearly indicates that this is something whose origin is the Wii, which was a reference to "We" or "us" and it was this "we" that clearly marked the Wii as a console game for the targeted group, a lighter game, focused on fun and movement, which quickly gained a large number of casual gamers.
The Wiimote at the time that was presented to the world and sold, was undoubtedly a great innovation in gaming, for its versatility and the various types of gameplay that allowed the player has a single console. It was certainly an asset for Nintendo, but a temporary visa that could be easily copied and adapted by other manufacturers and their consoles.
Enter the "U"
The Wii has yielded many millions of dollars for Nintendo, but realized that might have won more if they had come to the public that was divided between the Sony and Microsoft platforms. The hardcore gamers, gamers traditional or even those who like more of an experience alone. The "U" is a reference to them, the "Thou." Nintendo Wii with U want to reach everyone, but above all, to you, the player, whatever the way you play.
At first it was difficult for me to consider the Wii a new U platform. It is too similar to the Wii, the main differences being the new U Wii Controller and improved hardware. The Wii Controller U is an old dream of Nintendo. Who thinks this is something that was "born" from the Wii to date desengane up. Nintendo has been experimenting with this type of technology and concept since the days of the Gamecube. Remember the Legend of Zelda: Four Swords Adventures? It was a multiplayer game for the Gamecube, with the ability to link Gameboy Advance's the Gamecube, which allowed players to control their links and see part of the game on the screen of the laptop, or is the concept of Wii U Controller, but adequate technology height.
The idea of the Wii Controller U is very good, but can come later. Can continue to play on the controller after turning off the TV? Good, but not new. The PSP and the PS3 has the technology that allows remote play this and that without doubt will be improved and expanded now with the release of PSVita.
As for hardware, we have a current generation console, still with some limitations. No internal hard drive, you can make it to those of Sony and Microsoft in their online services. The storage will be done with SD cards or USB drives. The support of the games will be the owners of 25GB disks, have half the capacity of a normal Bluray. Once again Nintendo prefers to invest in innovation and differentiation factors than defining a new generation by the hardware, but this has been the formula for success of Nintendo and that proved valid with the Wii, hopefully that works with the Wii U well.
I think with the Wii U we have a Wii again. We will have all the Nintendo franchises that we are used (playing a Metroid or Zelda with that command should be something to go to the clouds), and we'll have brilliant new ideas that will bring the console to its limit. I can already imagine Mr. Hideo Kojima and shine with a new Metal Gear Solid exclusive for the Wii that uses the U U Wii controller in an absolutely brilliant, nothing better to break the 4th wall than a MGS those with a controller.
An enhanced support of third parties seems to be guaranteed, or at least that's what Nintendo has led us to believe in their E3 conference, however, think it is too early to talk about it. For now, we contain the usual support from 3rd parties and the Nintendo franchises taken to an extreme exponent. We finally Super Mario, Zelda, Metroid and company HD 
Apart from that, Nintendo Wii U is full of surprises with plenty to offer, I fear only that Sony or Microsoft, once again come to quickly copy these factors for their innovative consoles like they did with the Wii.
I just have to criticize Nintendo at one point. It saddens me that Nintendo abandon their support of one of the best consoles of all time. The compatibility with the Gamecube was left behind in this new Wii U. While the Wii has ports for controllers and memory cards from the Gamecube, which guaranteed a 100% support this platform, the Wii U do not, for reasons of hardware costs. I think it would have been a great fan service to U bear Wii games of GC by simply releasing a driver specifically for that purpose, or even an adapter for existing commands.
We will undoubtedly see the letters to give U Wii next year, hopefully more games to be announced soon, either 1st party or 3rd party, because investors do not seem convinced that Nintendo was without doubt the winner of this year's E3 with Wii U.
U Wii - Specifications
Released: 2012
Size is approximately 4.6 cm, 17.4 cm wide and 26.9 cm in length.
New command: The new command incorporates a touch screen of 6.2 inches (15.9 cm) 16:9 aspect ratio and, in addition to traditional buttons, including two sliders
analog. This combination removes the traditional barriers between games, players and TV to create a second window to the world of video games.
The command is rechargeable and includes On / Off button, Home button, directional pad + buttons A / B / X / Y buttons L / R buttons and ZL / ZR. It has integrated accelerometer and gyroscope, vibration feature, camera, microphone, stereo speakers, sensor and stylus.
Other commands: Up to four Wii Remote ™ (or Wii Remote Plus) can be connected simultaneously. The new console is compatible with all controls and devices
Wii ™ command, including commands Nunchuk ™, Classic Controller and Classic Controller Pro ™ ™, and the Wii Balance Board ™.
Media: A single media bay with automatic feed reproduce optical discs owners of 12 cm and high density produced for the new
console, as well as the 12 cm optical discs for Wii.
Video Output: Supports 1080p, 1080i, 720p, 480p and 480i. Compatible cables include HDMI, component, S-video and composite.
Audio output: AV Multi Out connector (output multiple audio and video). Out of six linear PCM channels via HDMI.
Storage: The console has internal flash memory, as well as the option to expand it using an SD memory card or an external hard drive USB.
CPU: Microprocessor-based multi-core IBM Power ®.
Other: Four slots for USB 2.0 connectors are included. The new console backwards compatible with Wii games and accessories.
Note: Details subject to change.
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